Art Videogame

Art+Auction - March 2018  Magazines

Posted by Hawk2X at March 6, 2018
Art+Auction - March 2018

Art+Auction - March 2018
English | 188 pages | True PDF | 57.3 MB

Juxtapoz Art & Culture - February 2018  Magazines

Posted by Shor at March 6, 2018
Juxtapoz Art & Culture - February 2018

Juxtapoz Art & Culture - February 2018
English | 148 pages | True PDF | 42.3 MB

Monster Energy Supercross - The Official Videogame (2018)  Games

Posted by edi1967 at Feb. 27, 2018
Monster Energy Supercross - The Official Videogame (2018)

Monster Energy Supercross - The Official Videogame (2018)
PC Game | Developer: Milestone S.r.l. | Publisher: Milestone S.r.l. | 9.5 GB
Languages: English, French, Italian, Spanish, German, Portuguese
Genre: Racing, Simulation, Sports | Release Date: 13 February 2018

Monster Energy Supercross - The Official Videogame. Live the adrenaline and the excitement of the 2017 Monster Energy Supercross Championship with MONSTER ENERGY SUPERCROSS - THE OFFICIAL VIDEOGAME! Race with the official riders from 250SX and 450SX on the official tracks, Daytona included, to experience one of the most spectacular and entertaining racing competition ever!

Scienza Papera - Volume 5 - Pippo e i Videogame  Comics

Posted by Mendose at Feb. 19, 2018
Scienza Papera - Volume 5 - Pippo e i Videogame

Scienza Papera - Volume 5 - Pippo e i Videogame
Italian | CBR | 180 pages | 78.6 MB

Lego Batman: the Videogame (2008)  Games

Posted by Lebedev30 at Feb. 13, 2018
Lego Batman: the Videogame (2008)

Lego Batman: the Videogame (2008)
PC Game | Developer: Traveller's Tales / Warner Bros. Interactive Entertainment | 3.9 GB
Languages: Deutsch, English, español, français, italiano
Rating: PEGI Rating: 7+ (with Violence)
Version GOG: 1.0 (18156)
Genre: Action - Adventure - Platformer

Performativity in Art, Literature, and Videogames  eBooks & eLearning

Posted by Jeembo at Jan. 19, 2018
Performativity in Art, Literature, and Videogames

Performativity in Art, Literature, and Videogames by Darshana Jayemanne
English | 2017 | ISBN: 3319544500 | 331 Pages | PDF | 14.7 MB

This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances.

Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games  eBooks & eLearning

Posted by tarantoga at Sept. 19, 2017
Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games

Walt Williams, "Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games"
ISBN: 1501129953 | 2017 | EPUB | 304 pages | 3 MB

History of Digital Games: Developments in Art, Design and Interaction  eBooks & eLearning

Posted by AlenMiler at March 24, 2017
History of Digital Games: Developments in Art, Design and Interaction

History of Digital Games: Developments in Art, Design and Interaction by Andrew Williams
English | 12 Apr. 2017 | ISBN: 113888555X, 1138885533 | 271 Pages | PDF | 6.21 MB

Videogame. Una piccola introduzione  eBooks & eLearning

Posted by AlenMiler at March 1, 2017
Videogame. Una piccola introduzione

Videogame. Una piccola introduzione by Roberto Semprebene
Italian | 23 Feb. 2017 | ISBN: 886105255X | 161 pages | EPUB/PDF (conv) | 5.08 MB

Negli ultimi cinquant’anni il videogame ha ridefinito il concetto di intrattenimento nella nostra società e il suo mercato è diventato uno dei più creativi e importanti del mondo, ma per molti aspetti è un mondo ancora sommerso.

Videogame Marketing and PR: Vol. 1: Playing to Win  eBooks & eLearning

Posted by lengen at Jan. 28, 2017
Videogame Marketing and PR: Vol. 1: Playing to Win

Videogame Marketing and PR: Vol. 1: Playing to Win by Scott Steinberg
English | June 11, 2007 | ISBN: 0595686761 | 106 Pages | PDF | 1 MB

The definitive guide to mastering the essentials behind making, marketing and promoting product to the world’s fastest-growing, most exciting entertainment business—the $13.5 billion computer and videogame industry—is finally here.
Everything you need to play with the pros is right at your fingertips.