Are Video Games Really That Bad

BBC - Horizon: Are Video Games Really That Bad (2015)  Video

Posted by notbanned at Sept. 17, 2015
BBC - Horizon: Are Video Games Really That Bad (2015)

BBC - Horizon: Are Video Games Really That Bad (2015)
WEBRip | 1280x720 | .MKV/AVC @ 2388 Kbps | 59mn 14s | Audio: English AAC 128 kbps, 2 channels | Subs: None | 1012 MiB
Genre: Documentary

The video game industry is a global phenomenon. There are over 1.2 billion gamers across the planet, with sales projected soon to pass $100 billion per year. But their very popularity fuels the controversy that surrounds them. They frequently stand accused of corrupting the young - of causing violence and addiction. But is this true? Horizon reveals a scientific community deeply divided. Some are convinced that video games incite aggression. Others insist they have no effect whatsoever on real-world violence. But away from the controversy, there is a growing body of evidence that suggests video games may help keep the brain sharp, and could soon revolutionise how we combat mental decline as we age.

Are Video Games Harmful? (repost)  eBooks & eLearning

Posted by libr at Dec. 12, 2015
Are Video Games Harmful? (repost)

Hal Marcovtiz, "Are Video Games Harmful?"
English | 2010 | ISBN: 1601521251 | 95 pages | PDF | 60,8 MB

BBC - Horizon: Is Binge Drinking Really That Bad? (2015)  Video

Posted by IrGens at May 20, 2015
BBC - Horizon: Is Binge Drinking Really That Bad? (2015)

BBC - Horizon: Is Binge Drinking Really That Bad? (2015)
HDTV | .MKV, x264, 1997 kbps, 1280x720 | English, AC3, 384 kbps, 2 Ch | 59 mins | 939 MB
Genre: Documentary

Are Video Games Harmful? (repost)  eBooks & eLearning

Posted by interes at Nov. 10, 2013
Are Video Games Harmful? (repost)

Hal Marcovtiz, "Are Video Games Harmful?"
English | 2010 | ISBN: 1601521251 | 95 pages | PDF | 60,8 MB

The In Controversy series examines the complex, controversial issues of the day by breaking them into smaller pieces. By studying a specific issue, for example whether video games are harmful, rather than the entire violence in the media debate, students gain a more solid and focused understanding of a topic as a whole.
Are our kids really that angry? An empirical investigation into adolescent aggression in the South African context

Gary Elliott, "Are our kids really that angry? An empirical investigation into adolescent aggression in the South African context"
2014 | ISBN-10: 3954891700 | 116 pages | PDF | 1 MB

Indie Gaming: Finding Entrepreneurial Success in Video Games  eBooks & eLearning

Posted by naag at April 25, 2017
Indie Gaming: Finding Entrepreneurial Success in Video Games

Indie Gaming: Finding Entrepreneurial Success in Video Games
2017 | English | ASIN: B06Y57TJPZ | 137 pages | PDF + EPUB (conv) | 1.08 Mb
YouTube Quick Money Hack: A Fun Way to Make an Extra $500 Per Month Playing & Recording Video Games for YouTube

YouTube Quick Money Hack: A Fun Way to Make an Extra $500 Per Month Playing & Recording Video Games for YouTube
2017 | English | ASIN: B01N6UFU3J | 31 pages | PDF + EPUB (conv) | 1.19 Mb
Video-Game YouTube Profits: How to Make an Extra $300 Per Month Through Recording Video Games

Video-Game YouTube Profits: How to Make an Extra $300 Per Month Through Recording Video Games & Publishing Them on YouTube
2017 | English | ASIN: B071RC5B2C | 26 pages | PDF + EPUB (conv) | 1.66 Mb

CREATE A PASSIVE INCOME SOURCE FROM TOTAL SCRATCH.

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy  eBooks & eLearning

Posted by ksveta6 at April 15, 2017
Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning) by Yasmin B. Kafai, Quinn Burke
2016 | ISBN: 0262035375 | English | 224 pages | PDF | 5 MB

Video Games and the Mind : Essays on Cognition, Affect and Emotion  eBooks & eLearning

Posted by readerXXI at April 14, 2017
Video Games and the Mind : Essays on Cognition, Affect and Emotion

Video Games and the Mind : Essays on Cognition, Affect and Emotion
by Bernard Perron and Felix Schroter
English | 2016 | ISBN: 0786499095 | 225 Pages | PDF | 25 MB

With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.