Arduino Books

Introduction to Arduino: A piece of cake (Repost)  eBooks & eLearning

Posted by DZ123 at Feb. 6, 2016
Introduction to Arduino: A piece of cake (Repost)

Alan G Smith, "Introduction to Arduino: A piece of cake"
English | 2011 | ISBN: 1463698348 | PDF | pages: 172 | 5,8 mb

Introduction to Arduino: A piece of cake  eBooks & eLearning

Posted by andr1078 at Sept. 25, 2014
Introduction to Arduino: A piece of cake

Alan G Smith "Introduction to Arduino: A piece of cake"
Publisher: CreateSpace Independent Publishing Platform | English | 2011 | ISBN:1463698348 | 172 pages | PDF | 5.7 MB

This book is different than many Arduino books in that it expects no previous knowledge in electronics or programming. Instead of going into depth teaching those topics, it teaches only enough so that you can make things.

Изучаем Arduino. 65 проектов своими руками  eBooks & eLearning

Posted by igor_lv at March 21, 2017
Изучаем Arduino. 65 проектов своими руками

Изучаем Arduino. 65 проектов своими руками - Джон Бокселл
2017 | ISBN: 5496024218 | PDF | 400 pages | 10 Mb

Прочитайте эту книгу и овладейте бесчисленными возможностями Arduino, позволяющими электронике взаимодействовать с окружающим миром.

Arduino Programming with .NET and Sketch  eBooks & eLearning

Posted by naag at March 16, 2017
Arduino Programming with .NET and Sketch

Arduino Programming with .NET and Sketch by Agus Kurniawan
English | 20 Apr. 2017 | ISBN: 1484226585 | 168 Pages | EPUB | 5 MB

Leverage .NET and Sketch in Arduino development implementation and integrate it into your .NET program.

Arduino Programming with .NET and Sketch  eBooks & eLearning

Posted by hill0 at March 14, 2017
Arduino Programming with .NET and Sketch

Arduino Programming with .NET and Sketch by Agus Kurniawan
English | 20 Apr. 2017 | ISBN: 1484226585 | 168 Pages | PDF | 7.06 MB

Leverage .NET and Sketch in Arduino development implementation and integrate it into your .NET program.
There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET

Arduino : A Quick-Start Beginner's Guide  eBooks & eLearning

Posted by AlenMiler at March 5, 2017
Arduino : A Quick-Start Beginner's Guide

Arduino : A Quick-Start Beginner's Guide by Andy Hayes
English | 18 Jan. 2017 | ISBN: 1542630460 | 38 Pages | EPUB/PDF (conv) | 1.07 MB

This book is designed as a guide for people new to the Arduino platform.

Programming Arduino Getting Started with Sketches [repost]  eBooks & eLearning

Posted by naag at March 4, 2017
Programming Arduino Getting Started with Sketches [repost]

Programming Arduino Getting Started with Sketches by Simon Monk
English | 1 Jan. 2012 | ISBN: 0071784225 | 176 Pages | EPUB/MOBI/PDF (conv) | 11.3 MB

Python Programming for Arduino [Repost]  eBooks & eLearning

Posted by hill0 at March 2, 2017
Python Programming for Arduino [Repost]

Python Programming for Arduino by Pratik Desai
English | 27 Feb. 2015 | ISBN: 1783285931 | 400 Pages | PDF | 10.91 MB

Develop practical Internet of Things prototypes and applications with Arduino and Python

Building a Home Security System with Arduino [repost]  eBooks & eLearning

Posted by naag at Feb. 22, 2017
Building a Home Security System with Arduino [repost]

Building a Home Security System with Arduino by Jorge R. Castro
English | Aug. 2015 | ISBN: 1785280600 | 132 Pages | True AZW3 (Kindle)/(EPUB/PDF conv) | 5.37 MB

Arduino Prototyping Techniques  eBooks & eLearning

Posted by FenixN at Feb. 18, 2017
Arduino Prototyping Techniques

Arduino Prototyping Techniques
HDRips | MP4/AVC, ~4000 kb/s | 1920x1080 | Duration: 02:30:04 | English: AAC, 128 kb/s (2 ch) | 3,71 GB
Genre: Electronics

You've created your first prototypes using the Arduino micro-controller, you understand how to input to it, output from it, and now you're ready for more. Maybe you even want to commercialize your prototype. This course transforms your Arduino prototypes from basic to advanced, presenting a new set of skills, techniques, and technologies you can use to make your prototypes more useful, robust, and perhaps… market ready.