Digital Tutors - Introduction to Substance Designer 4.6
4h | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 2.1 GB
Genre: eLearning | Project Files Included
In this Substance Designer tutorial, we'll take an introductory look at Substance Designer and learn how it brings a very unique set of features to the table for texturing assets.
To begin, we’ll learn how to create and save our first Substance Package. From here we’ll spend some time bringing in resources by importing and linking to both meshes and bitmaps. Next, we’ll learn about one of my favorite features, the baking toolset inside of Substance Designer. Using this, we’ll add numerous different maps to our package to help us texture our asset.