Advanced Game Techniques

GPU Pro 7: Advanced Rendering Techniques [Repost]  eBooks & eLearning

Posted by mapusi at May 2, 2016
GPU Pro 7: Advanced Rendering Techniques [Repost]

GPU Pro 7: Advanced Rendering Techniques by Wolfgang Engel
English | Mar 18, 2016 | ISBN: 149874253X | 320 Pages | PDF (True) | 77.4 MB

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

GPU Pro 7: Advanced Rendering Techniques  eBooks & eLearning

Posted by AlenMiler at March 26, 2016
GPU Pro 7: Advanced Rendering Techniques

GPU Pro 7: Advanced Rendering Techniques by Wolfgang Engel
English | Mar 18, 2016 | ISBN: 149874253X | 320 Pages | AZW4/PDF (True) | 156.42 MB

The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.

GPU Pro 6: Advanced Rendering Techniques (Repost)  eBooks & eLearning

Posted by happy4all at Feb. 12, 2016
GPU Pro 6: Advanced Rendering Techniques (Repost)

GPU Pro 6: Advanced Rendering Techniques By Wolfgang Engel
2015 | 586 Pages | ISBN: 1482264617 | PDF | 71 MB

Advanced Game Design with HTML5 and JavaScript  eBooks & eLearning

Posted by arundhati at May 23, 2015
Advanced Game Design with HTML5 and JavaScript

Rex van der Spuy, "Advanced Game Design with HTML5 and JavaScript"
2015 | ISBN-10: 1430258004 | 552 pages | PDF | 10 MB

Advanced Game Design with HTML5 and JavaScript  eBooks & eLearning

Posted by AlenMiler at May 8, 2015
Advanced Game Design with HTML5 and JavaScript

Advanced Game Design with HTML5 and JavaScript by Rex van der Spuy
English | 30 Apr 2015 | ISBN: 1430258004 | 552 Pages | EPUB/AZW3 | 4.14 MB/5.13 MB

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know.

GPU Pro 3: Advanced Rendering Techniques [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Dec. 6, 2014
GPU Pro 3: Advanced Rendering Techniques [Repost]

Wolfgang Engel - GPU Pro 3: Advanced Rendering Techniques
Published: 2012-02-21 | ISBN: 1439887829 | PDF | 408 pages | 35 MB

AdvancED Game Design with Flash [Repost]  eBooks & eLearning

Posted by AlenMiler at Dec. 3, 2014
AdvancED Game Design with Flash [Repost]

AdvancED Game Design with Flash by Rex van der Spuy
English | September 1, 2010 | ISBN: 1430227397 | 808 pages | PDF | 21 MB

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors.

Game Mechanics: Advanced Game Design (repost)  eBooks & eLearning

Posted by interes at Sept. 13, 2014
Game Mechanics: Advanced Game Design (repost)

Game Mechanics: Advanced Game Design (Voices That Matter) by Ernest Adams and Joris Dormans
English | ISBN: 0321820274 | 2012 | 360 pages | PDF | 28 MB

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games.

GPU Pro 4: Advanced Rendering Techniques (repost)  eBooks & eLearning

Posted by interes at Aug. 2, 2014
GPU Pro 4: Advanced Rendering Techniques (repost)

GPU Pro 4: Advanced Rendering Techniques by Wolfgang Engel
English | ISBN: 1466567430 | 2013 | PDF | 369 pages | 41,5 MB

GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods producing real-time graphics.

Advanced Bowling - Techniques, Tips, and Tactics [repost]  eBooks & eLearning

Posted by FenixN at March 21, 2014
Advanced Bowling - Techniques, Tips, and Tactics [repost]

Advanced Bowling - Techniques, Tips, and Tactics
DVD5 | NTSC 4:3 (720x480) VBR | MPEG2 ~5310 kbps | English: AC3, 192 kb/s (2 ch) | Duration: 01:15:38 | 2.97 GB
Genre: Bowling

Discover advanced bowling secrets from two of the top coaches in the world! Fred Borden and Ken Yokobosky explain and demonstrate the techniques and adjustments used by elite bowlers. Topics covered include: separation, swing, release, the five adjustments you need to master, reading and adjusting to the lanes, and strategies to improve your mental game. Whether you are aiming to win bowling tournaments or just want to improve your game, Fred and Ken will take you through the advanced aspects of the game, and will outline the steps necessary to take your game and scoring average to the next level.