Game Asset Sculpting

Blender: Game Asset Sculpting  eBooks & eLearning

Posted by C2U at Jan. 11, 2016
Blender: Game Asset Sculpting

Blender: Game Asset Sculpting
1h 41m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 443 MB
Genre: eLearning | Language: English Appropriate for all | Jan 11, 2016

Blender's sculpting tools are great for modeling, but they also can be used to create fine-detail textures for your 3D models, whether for animations or games. In this course, Darrin Lile demonstrates how to use Blender's Multiresolution modifier and sculpting tools to create texture maps that simulate high-poly sculpt information. He reviews the process of baking these textures out to normal and ambient occlusion texture maps, and then shows how to apply them to your 3D game assets in Unity.

Sculpting a Game Asset in Blender  eBooks & eLearning

Posted by Landau17 at Sept. 22, 2017
Sculpting a Game Asset in Blender

Sculpting a Game Asset in Blender
MP4 | Video: 720p | Duration: 1:41:19 | English | Subtitles: VTT | 442.0 MB

Learn Professional 2D Game Asset Graphic Design in Photoshop  eBooks & eLearning

Posted by naag at Jan. 6, 2017
Learn Professional 2D Game Asset Graphic Design in Photoshop

Learn Professional 2D Game Asset Graphic Design in Photoshop
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 7 Hours | 982 MB
Genre: eLearning | Language: English

Become an exquisite game designer and start creating game art today!

Lynda - Substance Painter: Petrol Pump Game Asset  eBooks & eLearning

Posted by U.N.Owen at May 21, 2016
Lynda - Substance Painter: Petrol Pump Game Asset

Lynda - Substance Painter: Petrol Pump Game Asset
Size: 539 MB | Duration: 1h 32m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English

Substance Painter is shaking up the asset development workflow in the 3D game industry.

Game Asset Production Pipeline for Unity  eBooks & eLearning

Posted by C2U at Jan. 12, 2015
Game Asset Production Pipeline for Unity

Digital-Tutors - Game Asset Production Pipeline for Unity
2h 55m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 1.28GB
Genre: eLearning | Project Files Included

In this series of Unity tutorials we'll create an asset step-by-step and explore the entire 3D game asset production pipeline for Unity.

Game Asset Production Pipeline in Unreal Engine  eBooks & eLearning

Posted by ph4rr3l at May 26, 2014
Game Asset Production Pipeline in Unreal Engine

Game Asset Production Pipeline in Unreal Engine | 1.25 GB
Software: 3ds Max 2015, Unreal Engine 4.1.1, dDo, Photoshop CS4 | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | 2h 9m | Project Files Included | May 26, 2014

In this series of tutorials we will discuss the pipeline for creating a static mesh game asset for Unreal Engine 4. We'll start out by discussing some general set up tips you should take note of before creating content for Unreal Engine 4. Then we'll jump into creating a game mesh based on a high poly mesh that we provide. Here we'll discuss how to quickly create a low resolution mesh and how to retopologize it with enough detail to capture our high resolution detail in a normal map. Then we'll learn how to UV our mesh and how to bake out the crucial maps for creating a high quality game asset. After that, we'll learn how to quickly create textures using dDo, a powerful procedural texturing software. Then we'll start to wrap up the tutorial by finalizing our asset with materials, collisions, and LOD's until we finally import the asset into Unreal Engine 4.

Creating a Vintage Textured Game Asset in Photoshop and Maya  eBooks & eLearning

Posted by ph4rr3l at Dec. 3, 2013
Creating a Vintage Textured Game Asset in Photoshop and Maya

Creating a Vintage Textured Game Asset in Photoshop and Maya | 1.45 GB
Software used: UDK(2012-10), Maya 2013, Photoshop CS6, Illustrator CS6 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 3h 8m
Genre: eLearning | Difficulty: Intermediate | Language: English | Instructor: Clinton Crumpler | December 2, 2013

The overall goal of this project is to learn how to create stylized textures and materials for games. This tutorial will focus on the creation of a vintage sign asset using multiple texturing techniques in Photoshop and ending with a real time version of the sign in game (UDK) with working materials for lights. Using this knowledge, you will be able to create your own assets and understand stylization when it comes to creating textures and establishing identity within game art.

Creating a Stylized Wooden Crate Game Asset  eBooks & eLearning

Posted by Landau17 at Oct. 5, 2017
Creating a Stylized Wooden Crate Game Asset

Creating a Stylized Wooden Crate Game Asset
MP4 | Video: 720p | Duration: 2:17:35 | English | Subtitles: VTT | 443.9 MB

Texturing a Game Asset in Blender  eBooks & eLearning

Posted by Landau17 at Oct. 1, 2017
Texturing a Game Asset in Blender

Texturing a Game Asset in Blender
MP4 | Video: 720p | Duration: 43:25 | English | Subtitles: VTT | 454.7 MB

Lynda - Blender: Game Asset Textures  eBooks & eLearning

Posted by naag at Feb. 25, 2016
Lynda - Blender: Game Asset Textures

Lynda - Blender: Game Asset Textures
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 43m 29s | 455 MB
Genre: eLearning | Language: English