Character Rigging

Accelerating the Character Rigging Process in Maya

Digital-Tutors - Accelerating the Character Rigging Process in Maya
4h 35m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 2.08GB
Genre: eLearning | Projects files Added

In this Maya tutorial you'll learn how to accelerate the rigging process by using a free MEL script called abAutoRig.mel, as well as several code snippets and Python utilities to create a character rig, skin the model, paint weights and apply corrective blend shapes.
Simplylightwave - Character Rigging, Deformations and Walk Cycle

Simplylightwave - Character Rigging, Deformations and Walk Cycle
Philip Meyer | 02 hours 28 minutes | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1920x1080, 10.00 fps | 3.52GB
Genre: eLearning

Get started with biped character rigging in LightWave with these five easy-to-follow lessons. We first create the skelegons and bones for our dummy character, and then move on to setting up IK handles and performing deformation tests, before finishing off with a walk cycle in the final part. This project will give you the skills to build your own simple biped rigs for mechanical movement of the body and limbs, as well as setting up some character poses.
Modo - Character Rigging Course by Sergio Mucino (Full)

Thefoundry Modo - Character Rigging Course by Sergio Mucino
35 hours | aac, 44100 Hz, stereo | h264, yuv420p, 1920x1080, 25 fps | 1.9+2.09+1.52 GB
Genre: eLearning | Language: English

Taught by experienced trainer Sergio Mucino, this advanced tutorial guides you through a deep understanding of how to approach rigging bipedal characters. You will learn how to not just rig a character, but also analyze the mesh to gain a better understanding of its rigging requirements.
Modo - Character Rigging Course by Sergio Mucino (3 Courses)

Thefoundry Modo - Character Rigging Course by Sergio Mucino
35 hours | aac, 44100 Hz, stereo | h264, yuv420p, 1920x1080, 25 fps | 2.1+2+1.5 GB
Genre: eLearning | Language: English

Taught by experienced trainer Sergio Mucino, this advanced tutorial guides you through a deep understanding of how to approach rigging bipedal characters. You will learn how to not just rig a character, but also analyze the mesh to gain a better understanding of its rigging requirements.
Modo - Character Rigging Course by Sergio Mucino (Course 1+2)

Thefoundry Modo - Character Rigging Course by Sergio Mucino
35 hours | aac, 44100 Hz, stereo | h264, yuv420p, 1920x1080, 25 fps | 2.1+2 GB
Genre: eLearning | Language: English

Taught by experienced trainer Sergio Mucino, this advanced tutorial guides you through a deep understanding of how to approach rigging bipedal characters. You will learn how to not just rig a character, but also analyze the mesh to gain a better understanding of its rigging requirements.
Learning Maya | Character Rigging and Animation by Alias|Wavefront [Repost]

Learning Maya | Character Rigging and Animation by Alias|Wavefront
English | Apr 2002 | ISBN: 0973005238 | 328 Pages | PDF | 52 MB

Learning Maya | Character Rigging and Animation will teach you everything you need to achieve effective character set-up and animation in Maya.

Skillfeed - Character Rigging with 3ds Max  

Posted by Max-X at Sept. 1, 2014
Skillfeed - Character Rigging with 3ds Max

Skillfeed - Character Rigging with 3ds Max
English | .MP4 | aac, 44100 Hz, mono | h264, yuv420p, 888x540, 15.00 fps(r) | 454MB
Genre: E-learning

Character Rigging in 3ds Max  

Posted by ph4rr3l at Aug. 12, 2014
Character Rigging in 3ds Max

Character Rigging in 3ds Max | 774 MB
Duration: 3h 45m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate Aug 12, 2014 | Language: English

3ds Max is a powerful 3D application with great rigging tools. This course covers the complete workflow for rigging characters for realistic motion and animation. Author George Maestri shows how to prep your model, draw a skeleton, and add controls: foot and leg controls, hip and spine controls, and controls that allow the animator to toggle between inverse and forward kinematics (IK/FK). Plus, learn to how to skin your character, and create hand and face rigs that allow for greater control over delicate hand movements and facial expressions.
Digital-Tutors - Indie Game Development Pipeline Volume 7: Boss Character Rigging and Animation

Digital-Tutors - Indie Game Development Pipeline Volume 7: Boss Character Rigging and Animation | 1.38GB
Duration: 5h 54m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

In this volume of the Indie Game Development Pipeline, we'll learn about the process used to create animated assets for Unity with the help of Maya LT, a version of Maya specifically geared towards artists that would like to build their own games.
Digital-Tutors - Character Rigging with Deformers in Toon Boom Harmony

Digital-Tutors - Character Rigging with Deformers in Toon Boom Harmony | 932MB
Duration: 1h 45m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Throughout the duration of this tutorial we'll create two deformation character rigs.