Beginning C++ Through Game Programming, Second Edition by Michael Dawson
English | December 28, 2006 | ISBN: 1598633600 | 384 pages | PDF | 46 MB
Beginning C++ Through Game Programming, Second Edition approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game programming basics. There is no programming experience necessary. You'll begin within the fundamental steps of C++ and game programming. The book presents a small, but complete program for each new concept and a complete game program at the end of each chapter. At the end of the book, you'll create a final game project that combines most of the major topics you've just covered. Skillfully written in an easy-to-understand manner, this is a great place to get started with game programming.