An Integrated Introduction Computer Graphics

An Integrated Introduction to Computer Graphics and Geometric Modeling  eBooks & eLearning

Posted by Underaglassmoon at Jan. 2, 2015
An Integrated Introduction to Computer Graphics and Geometric Modeling

An Integrated Introduction to Computer Graphics and Geometric Modeling
English | Web Design | 14. July 2009 | ISBN-10: 143980334X | 543 pages | pdf | 13 mb

Taking a novel, more appealing approach than current texts, An Integrated Introduction to Computer Graphics and Geometric Modeling focuses on graphics, modeling, and mathematical methods, including ray tracing, polygon shading, radiosity, fractals, freeform curves and surfaces, vector methods, and transformation techniques.

Logic and Philosophy: An Integrated Introduction  eBooks & eLearning

Posted by roxul at Oct. 5, 2016
Logic and Philosophy: An Integrated Introduction

William H. Brenner, "Logic and Philosophy: An Integrated Introduction"
English | ISBN: 0268012997, 0268013020 | 1993 | 256 pages | PDF | 23 MB

Attention, Perception and Memory: An Integrated Introduction (Psychology Focus)  eBooks & eLearning

Posted by alt_f4 at Sept. 29, 2016
Attention, Perception and Memory: An Integrated Introduction (Psychology Focus)

Attention, Perception and Memory: An Integrated Introduction (Psychology Focus) by Elizabeth Styles
English | Apr. 11, 2005 | ISBN: 0863776590, 0863776582 | 387 Pages | PDF | 2 MB

Although attention, perception and memory are identifiable components of the human cognitive system, this book argues that for a complete understanding of any of them it is necessary to appreciate the way they interact and depend on one another.

Mathematical Tools In Computer Graphics With C# Implementations  eBooks & eLearning

Posted by nebulae at Dec. 25, 2015
Mathematical Tools In Computer Graphics With C# Implementations

Alexandre Hardy, Willi-Hans Steeb, "Mathematical Tools In Computer Graphics With C# Implementations"
English | ISBN: 9812791027, 9812791035 | 2008 | 493 pages | PDF | 10 MB

Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition) [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Jan. 12, 2015
Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition) [Repost]

Frank Klawonn - Introduction to Computer Graphics: Using Java 2D and 3D (2nd edition)
Published: 2012-01-19 | ISBN: 1447127323 | PDF | 253 pages | 2 MB

Introduction to Computer Graphics: Using Java 2D and 3D [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Aug. 13, 2014
Introduction to Computer Graphics: Using Java 2D and 3D [Repost]

Frank Klawonn - Introduction to Computer Graphics: Using Java 2D and 3D
Published: 2008-02-11 | ISBN: 1846288479 | PDF | 304 pages | 3 MB

Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition (repost)  eBooks & eLearning

Posted by Veslefrikk at Dec. 23, 2013
Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition (repost)

Introduction to Computer Graphics: Using Java 2D and 3D, 2nd Edition
Publisher: S//in..r | ISBN: 1447127323 | 2012 | PDF | 271 pages | 3 MB
Frank Klawonn - Introduction to Computer Graphics: Using Java 2D and 3D (Repost)

Frank Klawonn - Introduction to Computer Graphics: Using Java 2D and 3D
Springer | 2008 | ISBN: 1846288479 | Pages: 286 | PDF | 2.48 MB

Computer Graphics: Principles and Practice, 3rd Edition (Repost)  eBooks & eLearning

Posted by First1 at Aug. 16, 2017
Computer Graphics: Principles and Practice, 3rd Edition (Repost)

Computer Graphics: Principles and Practice, 3rd Edition by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley (Repost)
English | July 20th, 2013 | ISBN: 0321399528 | 1262 pages | True PDF | 17.82 MB

Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught.
Mathematics for Computer Graphics (Undergraduate Topics in Computer Science) [Repost]

Mathematics for Computer Graphics (Undergraduate Topics in Computer Science) by John Vince
English | 20 Dec. 2013 | ISBN: 1447162897 | 412 Pages | PDF | 6.37 MB

The updated and expanded 4th edition of this book explores mathematical techniques and problem-solving strategies for computer games, animation, virtual reality, CAD and other areas of computer graphics. Includes 120 worked examples and some 270 illustrations.