Audi R8 Modeling Digital Tutors

Digital Tutors - Visual Design for the Web (2016)  eBooks & eLearning

Posted by ParRus at May 23, 2016
Digital Tutors - Visual Design for the Web (2016)

Digital Tutors - Visual Design for the Web (2016)
WEBRip | MP4 + Project files | English | 1280 x 726 | AVC ~609 kbps | 15 fps
AAC | 76 Kbps | 44.1 KHz | 1 channel | 4h 01nm | 1.42 GB
Genre: Video Tutorial / Web Design, Development

Viewers can expect to learn how to apply the basic principles of HTML and CSS (as ideas, not actual code), accessibility, responsive design, and usability, to their typography, use of color, layout, and design aesthetic. The creative exercise built into the format of the course (we will use the same content to create two visually different interior pages, both desktop and mobile) will help demonstrate the power of visual design in crafting distinctive user interfaces tailored to different brand design and esthetics.

Digital Tutors - Introduction to Photoshop CS6 [repost]  eBooks & eLearning

Posted by ParRus at April 6, 2016
Digital Tutors - Introduction to Photoshop CS6 [repost]

Digital Tutors - Introduction to Photoshop CS6
WEBRip | English | MOV + Project files | 1280 x 720 | AVC ~1404 kbps | 15 fps
AAC ~192 Kbps | 44.1 KHz | 2 channels | 11:05:19 | 8.69 GB
Genre: eLearning Video / Adobe Photoshop, Photographing

In this collection of Photoshop CS6 tutorials we will learn the fundamental tools, techniques and workflows for Photoshop CS6. It can safely be said that Photoshop is truly the backbone of the computer graphics industry.
Digital Tutors - Transitioning Environments from Realistic to Fantasy in Photoshop [repost]

Digital Tutors - Transitioning Environments from Realistic to Fantasy in Photoshop
MP4 | AVC 890kbps | English | 1280x720 | 15fps | 1h 25mins | AAC mono 55kbps | 1.5 GB
Genre: Video Training | Project Files Included

Throughout this Photoshop tutorial we'll learn how to work with lighting, texture and composition in digital matte painting. We'll also learn how to set up a proper scene and master the transition from a normal green environment to a fantasy electrical night environment. We'll master color changes, color correction techniques and use specific matte painting techniques to let our imagination fly. By the end of this Photoshop training, you’ll have mastered new skills to visually transition one scene into a completely different look.

Digital Tutors - Quick Start to JavaScript: Volume 1  

Posted by house23 at Feb. 9, 2016
Digital Tutors - Quick Start to JavaScript: Volume 1

Digital Tutors - Quick Start to JavaScript: Volume 1
MP4 | AVC 597kbps | English | 1280x720 | 15fps | 1h 43mins | AAC stereo 128kbps | 550 MB
Genre: Video Training

Throughout this series of JavaScript tutorials we'll learn how to write the programming language from scratch, so you can start creating code of your own. Quick Starts are a series of specially constructed tutorials meant to be followed in sequence and include valuable exercises to reinforce learned concepts.

Digital Tutors - Integrating Photographs into Paintings in Photoshop [repost]  eBooks & eLearning

Posted by ParRus at Jan. 30, 2016
Digital Tutors - Integrating Photographs into Paintings in Photoshop [repost]

Digital Tutors - Integrating Photographs into Paintings in Photoshop
WEBRip | English | MP4 + Project files | 1280 x 720 | AVC ~1100 kbps | 15 fps
AAC | 192 Kbps | 32.0 KHz | 2 channels | 03:08:32 | 1.95 GB
Genre: Video Tutorial / Painting, Adobe Photoshop

When it comes to creating believable environment concepts that seamlessly integrate photographs and painting, a lot of artists struggle with how to blend the two. For this reason, this tutorial will take color out of the equation and allow you to focus on simple black and white values as we weave our final scene together. To start out, we will begin to snatch pieces of photographs that are appealing and can be used for our scene. We will learn why these photographs were selected and how we can use them to block in the land masses and some of the architectural elements for our concept. From here we will begin painting to blend things together. We’ll add in some rock structures as well as modify some of the architecture.
Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files
FLV | 1280x720 | x264 | English AAC 2.0 @ 125 Kbps | 05:14:04 | 2,23 Gb
Genre: eLearning

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.
Digital Tutors - Modeling a Detailed Ship in Maya + Project Files [Repost]

Digital Tutors - Modeling a Detailed Ship in Maya + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ 32 Kbps | 03:31:24 | 1,24 Gb
Genre: eLearning

In this tutorial we will focus on various methods of speed modeling using Autodesk Maya 2013. We are going to model a pirate ship that can be used in game cinematics or film. During this course, we will explore various methods of modeling using vast variety of tools and techniques available in Maya. We will focus on speed and learn how to maintain accuracy of the model. We will touch briefly on ZBrush to help develop organic decorative shapes. We will use multiple ship references and will combine the most interesting elements of design together in order to produce a unique version of a ship…
Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 5 + Project Files [Repost]

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 5 + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ ~125 Kbps | 06:53:14 | 3,55 Gb
Genre: eLearning

In volume 5 of Quick Start to Modeling in 3ds Max, we'll begin reinforcing all of the concepts, tools and techniques from the previous levels and create a complete character. We'll also cover how to begin blocking in specific details of our model by creating some advanced control loops that will be crucial for proper deformation of an animated character. We'll cover how to break down the large task of modeling a character's body, head, hair and accessories. At the conclusion of this volume we'll have a finished character model that can be used in a narrative scene. These courses are designed to be taken in sequence so we really encourage you to start with Volumes 1 through 4 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 4 + Project Files [Repost]

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 4 + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ ~125 Kbps | 02:25:11 | 1,23 Gb
Genre: eLearning

In Volume 4 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in the previous volumes. We'll begin reinforcing all of the concepts, tools and techniques from the previous levels and begin blocking in the major forms of our model. We'll also cover how to begin blocking in specific details of our model by creating some advanced control loops that will be crucial for hard surface modeling. We'll cover more of the Graphite Modeling tools that will really allow us to focus on a speedy workflow that works best for us. At the conclusion of this volume we'll have a finished, highly detailed model that can be used in a narrative scene. These courses are designed to be taken in sequence so we really encourage you to start with Volumes 1 through 3 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume.
Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 3 + Project Files [Repost]

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 3 + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ ~125 Kbps | 02:48:15 | 1,43 Gb
Genre: eLearning

In Volume 3 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in volumes 1 and 2. We'll start by talking about numerous tools and techniques needed to create high poly models in 3ds Max. We'll reinforce what we've already learned by blocking out the forms of our model and discuss how to use the TurboSmooth modifier effectively. In addition, we'll learn about the Graphite Modeling tools which will give us some new ways to speed up our workflow. Finally, we'll learn how to retain the volume of our model by using control loops and how to create simple details using floating geometry. In the end we'll add another prop that will be used in our final narrative scene.