A Game Design Vocabulary

A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design (Repost)

Anna Anthropy, Naomi Clark, "A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design"
English | ISBN: 0321886925 | 2014 | 240 pages | PDF, EPUB, MOBI | 28 MB
A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design

Anna Anthropy, Naomi Clark, "A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design"
English | ISBN: 0321886925 | 2014 | 240 pages | PDF, EPUB, MOBI | 28 MB

Designing Mobile Games with a Game Design Document  eBooks & eLearning

Posted by ph4rr3l at Oct. 16, 2014
Designing Mobile Games with a Game Design Document

Designing Mobile Games with a Game Design Document | 330 MB
1h 33m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Microsoft Word 2013, Microsoft Visio 2013, Balsalmiq | Project Files Included | October 04, 2014

Throughout these lessons we'll learn how to design a mobile game while writing a game design document (GDD). Developing mobile games is difficult and there are many factors to consider. A properly written GDD is the first step in professional and hobbyist development.

How to Write Clear Rules (and game design documents)  eBooks & eLearning

Posted by naag at Nov. 30, 2015
How to Write Clear Rules (and game design documents)

How to Write Clear Rules (and game design documents)
MP4 | Video: 1280x720 | 61 kbps | 48 KHz | Duration: 9 Hours | 779 MB
Genre: eLearning | Language: English

Poorly written published rules can ruin a tabletop game. Rules/design documents may be the hardest part of game design.

Game Design for Teens (Premier Press Game Development) by Eric Nunamaker [Repost]  eBooks & eLearning

Posted by tanas.olesya at Sept. 14, 2015
Game Design for Teens (Premier Press Game Development) by Eric Nunamaker [Repost]

Game Design for Teens (Premier Press Game Development) by Eric Nunamaker
English | 30 Sept. 2004 | ISBN: 1592004962 | 320 Pages | PDF | 7 MB

"Game Design for Teens" covers the basics for developing a game idea and successfully converting that idea into a complete game. A natural addition to the for Teens line of books, it is a true beginner's guide to the game design process and deals specifically with creating a game design document.

Udemy – Harness the Power of Play: The 5 steps of Game Design  eBooks & eLearning

Posted by naag at Aug. 17, 2015
Udemy – Harness the Power of Play: The 5 steps of Game Design

Udemy – Harness the Power of Play: The 5 steps of Game Design
MP4 | Video: 1280x720 | 66 kbps | 44 KHz | Duration: 4 Hours | 1 GB
Genre: eLearning | Language: English

Learn how Game Design and Gamification methods are used to change human behavior. The Game Beyond

Creating a Game Concept and Design Document  eBooks & eLearning

Posted by ph4rr3l at Dec. 24, 2014
Creating a Game Concept and Design Document

Creating a Game Concept and Design Document
English | .MP4 | h264, yuv420p, 1280x720, 23.00 fps(r) | aac, 44100 Hz, stereo | 460 MB
Genre: E-learning | Word 2013, PowerPoint 2013, Photoshop CS6 | December 24, 2014 | 2h 17m

Throughout these lessons we'll define a game designer's tasks by discussing techniques to create a game concept and different ways to work within that game concept. We'll cover the initial idea for the Pitch Document of a game design concept and create the documentation for development using Adobe Photoshop, MS PowerPoint, and MS Word. Also, we'll cover how to create quality assets and features for our Pitch Document to make it visually interesting. We’ll choose our camera, control and character before we finalize the Pitch Document by adding secondary features.

Game Design for Teens (Repost)  eBooks & eLearning

Posted by step778 at July 8, 2014
Game Design for Teens (Repost)

Les Pardew, Scott Pugh, "Game Design for Teens"
2004 | pages: 319 | ISBN: 1592004962 | PDF | 7,7 mb

Tree House - Mobile Game Design  eBooks & eLearning

Posted by Max-X at June 5, 2014
Tree House - Mobile Game Design

Tree House - Mobile Game Design
English | .MP4 | h264, yuv420p, 950x534, 29.97 fps(r) | aac, 48000 Hz, stereo | 279 MB
Genre: E-learning

Learn how to design a game for mobile devices. Find out how to rapidly prototype a game by sketching concepts. Then define scope by creating a game design document.
Les Pardew, Scott Pugh, "Game Design for Teens (Premier Press Game Development)" (repost)

Les Pardew, Scott Pugh, "Game Design for Teens (Premier Press Game Development)"
ISBN: 1592004962 | edition 2004 | PDF | 320 pages | 15 mb

"Game Design for Teens" covers the basics for developing a game idea and successfully converting that idea into a complete game. A natural addition to the "for Teens" line of books, it is a true beginner's guide to the game design process and deals specifically with creating a game design document.