3ds Obj Rapidshare

Duel GUA-8s+Challenger 2 MBT+CROWS with .50 Cal  Graphics

Posted by AlenMiler at March 8, 2014
Duel GUA-8s+Challenger 2 MBT+CROWS with .50 Cal

Duel GUA-8s+Challenger 2 MBT+CROWS with .50 Cal
max | 3ds | obj | 3D models | 239 MB

DOSCH 3D: Cars 2004 - 2007  Graphics

Posted by Norton83 at July 1, 2010
DOSCH 3D: Cars 2004 - 2007

DOSCH 3D: Cars 2004 - 2007 | 719 Mb
Formats: 3DS, OBJ, MAX, C4D, LWO, MB

3ds Max 2010 Bible Full - Books & Example Files (reup)  eBooks & eLearning

Posted by deadly_zone at April 25, 2010
3ds Max 2010 Bible Full  - Books & Example Files (reup)

3ds Max 2010 Bible Full
Wiley | English | August 2009 | ISBN-10: 0470471913 | PDF | 1296 pages | 1,2 Gb

Whether you're a novice eager to get started or a full-fledged animator seeking new ways to dazzle, the new edition of this perennial hot seller is the perfect 3ds Max book for you. It's crammed with the very latest features, professional techniques, and over 150 step-by-step tutorials that will build skills and spark your creativity. Don't miss the colorful insert, which showcases the work of cutting-edge 3D artists and is sure to inspire you.

Digital Tutors - Introduction to mental ray in 3ds Max  Video

Posted by andres1415 at March 14, 2009
Digital Tutors - Introduction to mental ray in 3ds Max

Digital Tutors - Introduction to mental ray in 3ds Max

Digital Tutors - Introduction to mental ray in 3ds Max
286 MB complessed - 398 uncompress | eng | mov | rar


Learn an essential workflow to rendering with mental ray and techniques for fully utilizing the tools available inside 3ds Max to save time and see better results. Contains over 2 hours of project-based training for artists new to mental ray and experienced artists seeking a refresher.

3DS MAX TUTORIAL FROM TENSUN3D  Video

Posted by pria at Nov. 13, 2007
3DS MAX TUTORIAL FROM TENSUN3D

12 Video Tutorial 3DSMAX, Fume FX, Vray, Modeling | 1.2 GB

Mootools Polygon Cruncher 11.10  Software

Posted by big1ne at Feb. 27, 2017
Mootools Polygon Cruncher 11.10

Mootools Polygon Cruncher 11.10 | 61.6 MB

Polygon Cruncher reduces the number Polygon Cruncher for Autodesk Maya takes place in the Maya graphof polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors, user defined normals. You protect object borders, material boundaries, UVs seams… You can optimized taking care of the symetry of your objects.
V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max (repost)

Lee Wylde, "V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max"
2014 | ISBN: 0415709636 | 218 pages | PDF | 19 MB

V-Ray 3.40.03 for 3ds Max 2017  Software

Posted by scutter at Feb. 21, 2017
V-Ray 3.40.03 for 3ds Max 2017

V-Ray 3.40.03 for 3ds Max 2017 | 258.6 mb

Chaos Group, a leading provider of state of the art rendering solutions for the media, entertainment, and design industries, has released V-Ray 3.40.03 for 3ds Max 2017, is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. This release to V-Ray for 3ds Max 2017 introduces CPU and GPU-accelerated denoising. Now you can autmatically remove noise and cut render times by up to 50%.

How to Cheat in 3ds Max 2015: Get Spectacular Results Fast  eBooks & eLearning

Posted by arundhati at Feb. 21, 2017
How to Cheat in 3ds Max 2015: Get Spectacular Results Fast

Michael McCarthy, "How to Cheat in 3ds Max 2015: Get Spectacular Results Fast"
2014 | ISBN-10: 1138022292 | 328 pages | PDF | 48 MB

Solid Angle 3ds Max To Arnold v0.9.608 For 3ds Max 2017  Software

Posted by Dizel_ at Feb. 6, 2017
Solid Angle 3ds Max To Arnold v0.9.608 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.9.608 For 3ds Max 2017 | 146 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.