3ds Max Tank Model

3ds Max Tutorial - Model and Texture an Elegantly Simple Chess  Video

Posted by nouvolx at July 20, 2010
3ds Max Tutorial - Model and Texture an Elegantly Simple Chess

3ds Max Tutorial - Model and Texture an Elegantly Simple Chess | 408 MB
Gender: eleaning

The goal of this tutorial is to create a simple yet elegant Chess set in a clean and efficient way. Throughout the series you will learn to use many different modeling methods and techniques, and also see which ones would be the quickest for different modeling situations, so that you will be able to create the scene in as little time as possible.

3ds Max Tutorial - Model a Detailed High Poly Fire Hydrant  Video

Posted by nouvolx at July 20, 2010
3ds Max Tutorial - Model a Detailed High Poly Fire Hydrant

3ds Max Tutorial - Model a Detailed High Poly Fire Hydrant | 547 MB
Gender: eleaning

Subdivision modeling is a skill like any other…it is relatively easy to grasp the basics, but it can be extremely difficult to get a handle on the the more advanced techniques. In this two hour long, intermediate/ advanced level modeling tutorial, Ben Tate will demonstrate his process of creating a detailed high-poly fire hydrant using subdivision modeling.

Military Models - 3ds Max Tank Models  Graphics

Posted by nouvolx at June 1, 2010
Military Models - 3ds Max Tank Models

Military Models - 3ds Max Tank Models
3DS & MAX | 40 Models | 1.81 GB

Digital-Tutors - Creating Digital Food in 3ds Max and ZBrush  eBooks & eLearning

Posted by U.N.Owen at Sept. 3, 2013
Digital-Tutors - Creating Digital Food in 3ds Max and ZBrush

Digital-Tutors - Creating Digital Food in 3ds Max and ZBrush | 1.60GB
Duration: 2h 39m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this tutorial we will learn about modeling, texturing, lighting, rendering, and digitally sculpting 3D food.

3DS Max Old street  Graphics

Posted by Nairus at March 15, 2008
3DS Max Old street

3DS Max full model scene + all textures
MAX & 3DS | 11,2 Mb

3ds Max: Revit Integration  eBooks & eLearning

Posted by Landau17 at Nov. 15, 2017
3ds Max: Revit Integration

3ds Max: Revit Integration
MP4 | Video: 720p | Duration: 2:54:28 | English | Subtitles: VTT | 750.2 MB

3ds Max Rendering Fundamentals  eBooks & eLearning

Posted by naag at Nov. 7, 2017
3ds Max Rendering Fundamentals

3ds Max Rendering Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 11M | 716 MB
Genre: eLearning | Language: English

Having the right knowledge of renderer, lights, and materials altogether creates a perfect 3d render. This course teaches you all the basics of the Scanline & Arnold renderer as well as physical camera, lights, and use of physical materials.

Solid Angle 3ds Max To Arnold 1.2.903 for 3ds Max 2018  Software

Posted by Bolaxv at Dec. 11, 2017
Solid Angle 3ds Max To Arnold 1.2.903 for 3ds Max 2018

Solid Angle 3ds Max To Arnold 1.2.903 for 3ds Max 2018 | 23 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Autodesk 3ds Max 2018.4  Software

Posted by Bolaxv at Dec. 8, 2017
Autodesk 3ds Max 2018.4

Autodesk 3ds Max 2018.4 (x64) | 230 MB | 3.5 GB

3D modeling, animation, and rendering software. 3ds Max® 3D modeling and rendering software helps you create massive worlds in games, stunning scenes for design visualization, and engaging virtual reality (VR) experiences.

Solid Angle 3ds Max To Arnold v1.2.897 For 3ds Max 2018  Software

Posted by speedzodiac_ at Dec. 2, 2017
Solid Angle 3ds Max To Arnold v1.2.897 For 3ds Max 2018

Solid Angle 3ds Max To Arnold v1.2.897 For 3ds Max 2018 | 22 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.