3ds Max Suite

Autodesk 3ds Max Entertainment Creation Suite Standard 2016 (x64)

Autodesk 3ds Max Entertainment Creation Suite Standard 2016 (x64) | 4.7 GB

The 3ds Max Entertainment Creation Suite provides an affordable end-to-end creation solution, packed with tools used by leading artists working in visual effects, 3D game development, and other 3D animation production.
The 3ds Max Suite edition offers Autodesk 3ds Max modeling and 3D animation software, together with Autodesk Mudbox digital sculpting and painting software, and Autodesk MotionBuilder real-time character animation software. Integrated through single-step interoperability workflows and common look and feel elements, the Max Standard Suite helps increase productivity and provide enhanced creative opportunities.

Modeling and Texturing a Next-gen Building for Games in 3ds Max  eBooks & eLearning

Posted by naag at March 30, 2016
Modeling and Texturing a Next-gen Building for Games in 3ds Max

Modeling and Texturing a Next-gen Building for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6 Hours | 1.94 GB
Genre: eLearning | Language: English

Hone your texturing skills while modeling game architecture. You’ll explore 3ds Max’s powerful features like texture sheets, the grid, shaders and more. Software required: 3ds Max 2012, Photoshop CC 2015, Quixel SUITE 1.8, Marmoset Toolbag 2.

3ds Max: Cinematography for Visualization (2017)  eBooks & eLearning

Posted by naag at Jan. 13, 2017
3ds Max: Cinematography for Visualization (2017)

3ds Max: Cinematography for Visualization
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 2.5 Hours | 815 MB
Genre: eLearning | Language: English
Deconstructing the Elements with 3ds Max: Create Natural Fire, Earth, Air and Water without Plug-ins

Deconstructing the Elements with 3ds Max: Create Natural Fire, Earth, Air and Water without Plug-ins by Pete Draper
English | 2009 | ISBN: 0240521269 | 344 Pages | PDF | 16.19 MB

3DS Max: Learn Basics - Foundation Course  eBooks & eLearning

Posted by naag at Jan. 8, 2017
3DS Max: Learn Basics - Foundation Course

3DS Max: Learn Basics - Foundation Course
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | Lec: 19 | 467 MB
Genre: eLearning | Language: English

Start 3D, the right way within 2 hrs!

3ds Max: Advanced Lighting  eBooks & eLearning

Posted by naag at Jan. 5, 2017
3ds Max: Advanced Lighting

3ds Max: Advanced Lighting
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 3 Hours | 790 MB
Genre: eLearning | Language: English

3ds Max: Hard Surface Modeling Basics  eBooks & eLearning

Posted by naag at Jan. 4, 2017
3ds Max: Hard Surface Modeling Basics

3ds Max: Hard Surface Modeling Basics
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 2.5 Hours | 779 MB
Genre: eLearning | Language: English

Interior Rendering Strategies with V-Ray and 3ds Max  eBooks & eLearning

Posted by naag at Dec. 30, 2016
Interior Rendering Strategies with V-Ray and 3ds Max

Interior Rendering Strategies with V-Ray and 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours 40M | 1.14 GB
Genre: eLearning | Language: English

When it comes to architectural visualization, knowing how to render interiors is key. This course covers the best strategies for successfully rendering interiors in order to have a realistic scene, as efficiently as possible. Software required:…

3ds Max: Complete Intro to 3d Using 3ds Max  eBooks & eLearning

Posted by naag at Dec. 22, 2016
3ds Max: Complete Intro to 3d Using 3ds Max

3ds Max: Complete Intro to 3d Using 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6.5 Hours | Lec: 69 | 1.83 GB
Genre: eLearning | Language: English

Use 3ds Max to follow along with these diverse 3d projects and finish with a strong knowledge of 3d software and tools

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017  Software

Posted by Dizel_ at Nov. 15, 2016
Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 | 145 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.