3dmotive Unreal

An Unreal Dream: The Michael Morton Story (2013)  Video

Posted by notbanned at Dec. 10, 2016
An Unreal Dream: The Michael Morton Story (2013)

An Unreal Dream: The Michael Morton Story (2013)
HDTV | 1280x718 | .MKV/AVC @ 2155 Kbps | 42mn 33s | 788 MiB
Audio: English AC3 384 kbps, 6 channels | Subs: English
Genre: Documentary | Biography | Crime | History

When will be An Unreal Dream: The Michael Morton Story next episode air date? Is An Unreal Dream: The Michael Morton Story renewed or cancelled? Where to countdown An Unreal Dream: The Michael Morton Story air dates? Is An Unreal Dream: The Michael Morton Story worth watching? In 1986 Michael Morton’s wife Christine is brutally murdered in front of their only child, and Michael is convicted of the crime. Locked away in Texas prisons for a quarter century, he has years to ponder questions of justice and innocence, truth and fate.
Introduction To Materials in Unreal Engine 4 Volume 2

3DMotive - Introduction To Materials in Unreal Engine 4 Volume 2
8 Lessons | MP4 | AAC, 441KHz, stereo | AVC1, 1280x720, 30fps | 2.01 GB
Genre: eLearning | English | Project Files Included

This Materials in Unreal Engine 4 course will give you a thorough understanding of creating materials inside of the UE4 engine. Starting with the basics and getting to know the interface and understanding the different types of materials is going to be what we discuss in Volume one.

Introduction to Unreal Engine 4 Volume 3  

Posted by C2U at Oct. 8, 2015
Introduction to Unreal Engine 4 Volume 3

3DMotive - Introduction to Unreal Engine 4 Volume 3
1.3 hrs | MP4 | Audio: aac, 48KHz, stereo | Video: h264, yuv420p, 1280x720, 30 fps | 1.2 GB
Genre: eLearning | Language: English

Ever wanted to get into Unreal Engine 4 and unsure where to start? Introduction to Unreal Engine 4 is a course that was created with new starters or those wanting to learn the engine in mind!

Introduction To Blueprints In Unreal Engine 4  

Posted by C2U at Aug. 12, 2015
Introduction To Blueprints In Unreal Engine 4

3DMotive - Introduction To Blueprints In Unreal Engine 4
Duration 80 m | MP4 | aac, 16KHz, mono | h264, yuv420p, 1280x720, 15 fps | 1.96 GB
Genre: eLearning | Project Files Included | English

In this course, Kyle Horwood will go over an introduction of blueprints inside of UE4. Using the level provided, he will be utilizing level blueprints within UE4 to create toggleable lights that when active allow a door within the level to open. In addition, he will be using Blueprint Classes to create a locked door that needs a key to open, and use the UMG features within UE4 to create a HUD to let us know if the player has the key.

3DMotive – Quicktime Events in UE4 Volume 1  

Posted by Rare-1 at July 27, 2015
3DMotive – Quicktime Events in UE4 Volume 1

3DMotive – Quicktime Events in UE4 Volume 1
WEBRip | 9 x MP4/AVC, ~3109 kb/s | 1280 x 720 | English: AAC, 93.6 kb/s (2 ch), 44.01 KHz | 1.74 GB
Genre: 3D | Language: English

In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya. After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4. Within UE4 we’ll set up a playable environment where the characters will move from player control to executing QTE driven animations based on player input following on screen button notifications. Upon finishing this two volume series you’ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution.
3DMotive – Building a Side-Scroller in UE4 Volume 2

3DMotive – Building a Side-Scroller in UE4 Volume 2
English | .MP4 | h264, yuv420p, 1280x720, 30.00 fps(r) | aac, 44100 Hz, stereo | 1.58 GB
Genre: E-learning

In this course, instructor Greg Mirles walks us through the process of building a side-scroller level using both 3ds Max and Unreal engine 4. Here he will be covering his workflow for breaking down the concept, building and texturing the meshes, and then using a side-scroller UE4 blueprint to import the meshes and build the base game functionality..

3DMotive - Building a Side-Scroller in UE4 Vol. 1  

Posted by Max-X at June 20, 2014
3DMotive - Building a Side-Scroller in UE4 Vol. 1

3DMotive - Building a Side-Scroller in UE4 Vol. 1
English | .MP4 | h264, yuv420p, 1280x720, 30.00 fps(r) | aac, 44100 Hz, stereo | 1.26 GB
Genre: E-learning

In this course, instructor Greg Mirles walks us through the process of building a side-scroller level using both 3ds Max and Unreal engine 4. Here he will be covering his workflow for breaking down the concept, building and texturing the meshes, and then using a side-scroller UE4 blueprint to import the meshes and build the base game functionality.

Game Asset Production Pipeline in Unreal Engine  

Posted by ph4rr3l at May 26, 2014
Game Asset Production Pipeline in Unreal Engine

Game Asset Production Pipeline in Unreal Engine | 1.25 GB
Software: 3ds Max 2015, Unreal Engine 4.1.1, dDo, Photoshop CS4 | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | 2h 9m | Project Files Included | May 26, 2014

In this series of tutorials we will discuss the pipeline for creating a static mesh game asset for Unreal Engine 4. We'll start out by discussing some general set up tips you should take note of before creating content for Unreal Engine 4. Then we'll jump into creating a game mesh based on a high poly mesh that we provide. Here we'll discuss how to quickly create a low resolution mesh and how to retopologize it with enough detail to capture our high resolution detail in a normal map. Then we'll learn how to UV our mesh and how to bake out the crucial maps for creating a high quality game asset. After that, we'll learn how to quickly create textures using dDo, a powerful procedural texturing software. Then we'll start to wrap up the tutorial by finalizing our asset with materials, collisions, and LOD's until we finally import the asset into Unreal Engine 4.
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3

Jason Busby, Zak Parrish, Jeff Wilson "Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3"
Publisher: Sams; 1 Pap/Cdr edition (October 2, 2009) | 1080 Pages | ISBN: 0672329921 | PDF | 69 MB
Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3 is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here’s everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce innovative, pro-quality techniques you’ll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, Mastering Unreal Technology, Volume II will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit…and then blow right by it!…

Lynda - Unreal Engine Motion Graphics Techniques  eBooks & eLearning

Posted by U.N.Owen at Nov. 29, 2016
Lynda - Unreal Engine Motion Graphics Techniques

Lynda - Unreal Engine Motion Graphics Techniques
Size: 7.45 GB | Duration: 1h 35m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

Expand your motion graphics skillset by learning how to prepare and import assets into the video game engine Unreal Engine 4 (UE4).