3d Game Sound

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by AlenMiler at April 24, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX by Sebastian Di Giuseppe
English | 29 Aug. 2016 | ASIN: B01K6VVBXC | 234 Pages | AZW3 | 10.06 MB

3D Game Design with Unreal Engine 4 and Blender [Repost]  eBooks & eLearning

Posted by mapusi at Oct. 28, 2016
3D Game Design with Unreal Engine 4 and Blender [Repost]

3D Game Design with Unreal Engine 4 and Blender by Justin Plowman
English | 29 Jun. 2016 | ISBN: 1785881469 | 252 Pages | EPUB | 9.11 MB

Key Features

The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment
Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4
Practical step-by-step approach with plenty of illustrative examples to get you started immediately

Udemy – XNA 3D Game Development By Example  eBooks & eLearning

Posted by naag at Sept. 14, 2015
Udemy – XNA 3D Game Development By Example

Udemy – XNA 3D Game Development By Example
MP4 | Video: 1280x720 | 55 kbps | 48 KHz | Duration: 4 Hours | 768 MB
Genre: eLearning | Language: English

A fast paced, hands-on guide to building a 3D puzzle game for the Windows platform using XNA 4.0

3D Game Programming All in One (repost)  eBooks & eLearning

Posted by MoneyRich at June 22, 2015
3D Game Programming All in One (repost)

3D Game Programming All in One by Kenneth C Finney
English | Nov 6, 2006 | ISBN: 1598632663 | 1085 Pages | PDF | 47 MB

"3D Game Programming All in One, Second Edition" is perfect for anyone interested in learning the skills and processes involved in making games. This new edition of the bestselling book shows readers how to design and create every aspect of a fully featured game. Starting with an introduction to game programming and the gaming industry the book covers game engines, scripts, textures, modeling, sound and music, and more.
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C

Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C by Andre LaMothe
English | September 1995 | ISBN: 1571690042 | 1174 pages | PDF | 48 MB

Explains the complex technical aspects of video game programming in comprehensive language, covering such areas as 3-D graphics, "voxel graphics," digitized sound and music, modem communications, and game assembly.

3D Game Programming for Teens (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 5, 2014
3D Game Programming for Teens (repost)

3D Game Programming for Teens (For Teens (Course Technology)) by Maneesh Sethi
English | February 17, 2009 | ISBN: 1598638432 | 432 pages | PDF | 8 MB

Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow way, the book teaches you basic programming, graphic design, and 3D modeling so that you can design and develop your very own games. You'll begin with an introduction to some simple programming concepts using the Blitz3D language.

Torque 3D Game Development Cookbook (repost)  eBooks & eLearning

Posted by arundhati at May 1, 2014
Torque 3D Game Development Cookbook (repost)

David Wyand, "Torque 3D Game Development Cookbook"
2013 | ISBN: 1849693544 | 380 pages | PDF, EPUB | 15 MB

Torque 3D Game Development Cookbook  eBooks & eLearning

Posted by roxul at Feb. 26, 2013
Torque 3D Game Development Cookbook

David Wyand, "Torque 3D Game Development Cookbook"
English | ISBN: 1849693544 | 2013 | 380 pages | PDF, EPUB | 3 + 12 MB

Unity 3D Game Development by Example: Beginner’s Guide  eBooks & eLearning

Posted by tot167 at Oct. 29, 2010
Unity 3D Game Development by Example: Beginner’s Guide

Ryan Henson Creighton, "Unity 3D Game Development by Example: Beginner’s Guide"
PP | 2010 | ISBN: 1849690545 | 384 pages | PDF | 11,1 MB

3D Game Programming All in One By Kenneth C Finney (repost)  eBooks & eLearning

Posted by loverka at Aug. 30, 2010
3D Game Programming All in One By Kenneth C Finney (repost)

3D Game Programming All in One By Kenneth C Finney
Publisher: Course Technology PTR | 2004 | 800 Pages | ISBN: 159200136X | PDF | 17,0 mb

This book contain all of the tools and information necessary to create a complete ready-to-play first person shooter game. Functions as a stand-alone book or 'the next step' for readers of Game Programming All in One, which takes the reader through each step of the creation of a full 2D game. Provides thorough explanation of 3D game programming, an emerging market within gaming. The CD is a treasure chest of tools and resources for independent game developers, including a fully featured game engine; tools for modeling, sound and text editing, and image manipulation; sound, image, and music libraries.