3d Game Programming With C

Introduction to Game Programming with C++ {Repost}  eBooks & eLearning

Posted by tanas.olesya at Sept. 12, 2016
Introduction to Game Programming with C++ {Repost}

Introduction to Game Programming with C++ by Alan Thorn
English | 11 July 2007 | ISBN: 1598220322 | 392 Pages | CHM | 6 MB

Would you like to make computer games? Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making.

CryENGINE Game Programming with C++, C#, and Lua [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Feb. 11, 2016
CryENGINE Game Programming with C++, C#, and Lua [Repost]

Ruan Pearce-Authers - CryENGINE Game Programming with C++, C#, and Lua
Published: 2013-11-22 | ISBN: 1849695903 | PDF + EPUB | 276 pages | 16.18 MB

CryENGINE Game Programming with C++, C#, and Lua  eBooks & eLearning

Posted by nebulae at May 10, 2014
CryENGINE Game Programming with C++, C#, and Lua

Filip Lundgren and Ruan Pearce-Authers, "CryENGINE Game Programming with C++, C#, and Lua"
English | ISBN: 1849695903 | 2013 | 276 pages | MOBI | 17 MB

CryENGINE Game Programming with C++, C#, and Lua  eBooks & eLearning

Posted by ksenya.b at Nov. 27, 2013
CryENGINE Game Programming with C++, C#, and Lua

Filip Lundgren, Ruan Pearce-Authers, "CryENGINE Game Programming with C++, C#, and Lua"
2013 | ISBN-10: 1849695903 | 276 pages | PDF + EPUB | 16.18 MB
Alan Thorn, Introduction to Game Programming with C++ (Wordware Game Developer's Library) (Repost)

Alan Thorn, Introduction to Game Programming with C++ (Wordware Game Developer's Library)
ISBN: 1598220322 | edition 2007 | CHM | 362 pages | 6 mb

Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create installation software so you can get started on the path to making both 2D and 3D games.

Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach  eBooks & eLearning

Posted by First1 at Sept. 4, 2017
Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach

Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach by Frank Luna
English | June 25th, 2006 | ISBN: 1598220160 | 654 pages | True PDF | 9.98 MB

This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0.

Introduction to 3D Game Programming with DirectX 11 (repost)  eBooks & eLearning

Posted by andr1078 at Sept. 3, 2017
Introduction to 3D Game Programming with DirectX 11 (repost)

Frank Luna "Introduction to 3D Game Programming with DirectX 11"
2012 | ISBN: 1936420228 | English | 600 pages | PDF | 23.9 MB

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.

Coursera - Beginning Game Programming with C#  eBooks & eLearning

Posted by ParRus at June 23, 2016
Coursera - Beginning Game Programming with C#

Coursera - Beginning Game Programming with C#
WEBRip | English | MP4 + PDF Guides + work files | 960 x 540 | AVC ~62.1 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English | ~8 hours | 1.98 GB
Genre: eLearning Video / Development, Programming

The Beginning Game Programming with C# course is all about learning how to develop video games using the C# programming language. Why use C# instead of C++, Java, ActionScript, or some other programming language you may have heard of? First, using C# lets us use the open-source MonoGame framework, which help us quickly develop games for Windows, Android, iOS, Mac OS X, and others. Second, the Unity game engine is very popular with indie game developers, and C# is one of the programming languages you can use in the Unity environment. And finally, C# is a really good language for learning how to program.

Introduction To 3D Game Programming With Direct X 12  eBooks & eLearning

Posted by AlenMiler at April 21, 2016
Introduction To 3D Game Programming With Direct X 12

Introduction to 3D Game Programming with DirectX 12 (Computer Science) by Frank Luna
English | Mar. 24, 2016 | ISBN: 1942270062 | 900 Pages | MOBI/EPUB/PDF (conv) | 93.5 MB

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12.