3d Coat

3D Coat v4.7.13 (x64)  Software

Posted by Detvora at Nov. 4, 2016
3D Coat v4.7.13 (x64)

3D Coat v4.7.13 (x64) | 573 MB

3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV maps (automatically or manually), texture the resulting models with natural painting tools, and render static images or animated "turntable" movies.

Getting Started with 3D-Coat (2016)  eBooks & eLearning

Posted by naag at Oct. 6, 2016
Getting Started with 3D-Coat (2016)

Getting Started with 3D-Coat
October 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours 12M | 1.23 GB
Genre: eLearning | Language: English

Get closer than ever before to sculpting your characters with true digital clay. This course helps you to learn the basics of 3D-Coat as quickly as possible.

3D Coat v4.7.10 (x64)  Software

Posted by Detvora at Aug. 30, 2016
3D Coat v4.7.10 (x64)

3D Coat v4.7.10 (x64) | 562 MB

3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV maps (automatically or manually), texture the resulting models with natural painting tools, and render static images or animated "turntable" movies.

3d Coat v4.7.08 (x64)  Software

Posted by Proghunter at Aug. 17, 2016
3d Coat v4.7.08 (x64)

3d Coat v4.7.08 (x64) | 570 MB

3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

3D-Coat 4.7.06  Software

Posted by Detvora at July 11, 2016
3D-Coat 4.7.06

3D-Coat 4.7.06 | MacOSX | 577 MB

3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

3D-Coat 4.5.34 Multilingual (x64)  Software

Posted by Detvora at April 14, 2016
3D-Coat 4.5.34 Multilingual (x64)

3D-Coat 4.5.34 Multilingual (x64) | 555.3 MB

Languages: English, German, Russian, French, Japanese, Spanish, Korean, Traditional and Simplified Chinese
3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

3d Coat Sculpture Modelling, Retopo , UVs and Paint  

Posted by naag at Feb. 18, 2016
3d Coat Sculpture Modelling, Retopo , UVs and Paint

3d Coat Sculpture Modelling, Retopo , UVs and Paint
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 8.5 Hours | 3.28 GB
Genre: eLearning | Language: English

An exploration of everything you need to master the powerful 3D Coat

3D-Coat 4.5.25a Multilingual  

Posted by Dizel_ at Dec. 22, 2015
3D-Coat 4.5.25a Multilingual

3D-Coat 4.5.25a Multilingual (x64) | 596 Mb
Languages: English, German, Russian, French, Japanese, Spanish, Korean, Traditional and Simplified Chinese

3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

Simple Game Ready Asset Creation in 3D Coat  

Posted by naag at Nov. 26, 2015
Simple Game Ready Asset Creation in 3D Coat

Simple Game Ready Asset Creation in 3D Coat
MP4 | Video: 1280x720 | 63 kbps | 44 KHz | Duration: 3 Hours | 517 MB
Genre: eLearning | Language: English

Learn invaluable skills and techniques used to create a game-ready 3D asset for popular game engines.

PilgWay 3D-Coat 4.5.23 (x64)  

Posted by taraz2000 at Nov. 22, 2015
PilgWay 3D-Coat 4.5.23 (x64)

PilgWay 3D-Coat 4.5.23 (x64) | 557 MB

3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV maps (automatically or manually), texture the resulting models with natural painting tools, and render static images or animated "turntable" movies.