3D Graphics Beginner

Julio Sanchez, DirectX 3D Graphics Programming Bible  

Posted by Direktor69 at May 19, 2013
Julio Sanchez, DirectX 3D Graphics Programming Bible

Julio Sanchez, DirectX 3D Graphics Programming Bible
ISBN: 0764546333 | edition 2007 | PDF | 847 pages | 52 mb

Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.

3D graphics wallpaper collection Part 56  Graphics

Posted by ringman at Dec. 1, 2016
3D graphics wallpaper collection Part 56

3D graphics wallpaper collection Part 56
103 JPG | 1920x1200-2560x1600 | 107 Mb

3D graphics wallpaper collection Part 57  Graphics

Posted by ringman at Oct. 8, 2016
3D graphics wallpaper collection Part 57

3D graphics wallpaper collection Part 57
78 JPG | 1920x1200-2560x1600 | 103 Mb

Using OpenGL ES for Android 2D and 3D graphics acceleration  eBooks & eLearning

Posted by naag at March 30, 2016
Using OpenGL ES for Android 2D and 3D graphics acceleration

Using OpenGL ES for Android 2D and 3D graphics acceleration
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 300 MB
Genre: eLearning | Language: English

Mobile game developers using Android can learn how to use OpenGL ES for hardware graphics acceleration for their games

Irrlicht 1.7 Realtime 3D Engine: Beginner's Guide [Repost]  eBooks & eLearning

Posted by tanas.olesya at March 26, 2016
Irrlicht 1.7 Realtime 3D Engine: Beginner's Guide [Repost]

Irrlicht 1.7 Realtime 3D Engine: Beginner's Guide by J Stein
English | 28 Oct. 2011 | ISBN: 1849513988 | 272 Pages | PDF | 6 MB

With your C++ skills and our writers' know-how, you're well on your way to using the Irrlicht Engine for your 2D and 3D applications. No prior knowledge of Irrlicht needed – this book goes from installation to deployment.

Design Energy Simulation for Architects: Guide to 3D Graphics (repost)  eBooks & eLearning

Posted by libr at Feb. 27, 2016
Design Energy Simulation for Architects: Guide to 3D Graphics (repost)

Design Energy Simulation for Architects: Guide to 3D Graphics by Kjell Anderson
English | 2014 | ISBN: 0415840651, 041584066X | 272 pages | PDF | 23,3 MB
Design and Implementation of 3D Graphics Systems (Repost)

Jonas de Miranda Gomes, Luiz Velho, "Design and Implementation of 3D Graphics Systems"
English | 2012 | ISBN-10: 1466571217 | 350 pages | PDF | 6 MB

3D Graphics with XNA Game Studio 4.0 [Repost]  

Posted by ChrisRedfield at Nov. 12, 2015
3D Graphics with XNA Game Studio 4.0 [Repost]

Sean James - 3D Graphics with XNA Game Studio 4.0
Published: 2010-12-14 | ISBN: 1849690049 | PDF | 292 pages | 12.66 MB

Design and Implementation of 3D Graphics Systems  

Posted by arundhati at June 2, 2015
Design and Implementation of 3D Graphics Systems

Jonas de Miranda Gomes, Luiz Velho, "Design and Implementation of 3D Graphics Systems"
2012 | ISBN-10: 1466571217 | 350 pages | PDF | 6 MB
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (Repost)

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL By Kouichi Matsuda, Rodger Lea
2013 | 600 Pages | ISBN: 0321902920 | EPUB + PDF | 48 MB + 20 MB