3D Stick

Stick Fighting: Techniques of Self-Defense (Repost)  eBooks & eLearning

Posted by Oleksandr74 at Nov. 10, 2015
Stick Fighting: Techniques of Self-Defense (Repost)

Masaaki Hatsumi, Quintin Chambers - Stick Fighting: Techniques of Self-Defense
Kodansha International | 1981 | ISBN: 0870114751 | English | 148 pages | PDF | 17.83 MB

Advanced 3d printing Techniques  eBooks & eLearning

Posted by C2U at Oct. 21, 2015
Advanced 3d printing Techniques

Udemy - Advanced 3d printing Techniques
1 Hours | Video: h264, yuv420p, 1280x720, 30fps | Audio: aac, 44100 Hz | 230 MB
Genre: eLearning | Language: English

3d printing can be a nightmare if you do not have the proper skills. In this course you will learn how to make 3d printing a walk in the park.

Magic Stick Logo Opener - Project for After Effects (VideoHive)  Graphics

Posted by angus77 at April 6, 2015
Magic Stick Logo Opener - Project for After Effects (VideoHive)

Magic Stick Logo Opener - Project for After Effects (VideoHive)
CS4, CS5, CS6, CC | AEP | 1920x1080 | 62 MB

fxphd - NUK218: 3D Modeling and Animation for NUKE Compositors  eBooks & eLearning

Posted by U.N.Owen at Dec. 27, 2012
fxphd - NUK218: 3D Modeling and Animation for NUKE Compositors

fxphd - NUK218: 3D Modeling and Animation for NUKE Compositors | 4.56 GB
Duration: 7h 48m | Video: AVC (.mp4) 1280x720 24fps 600Kbps | Audio: AAC 44.1KHz 64Kbps 1ch
Genre: eLearning | Language: English | Level: Advanced

This course will teach you exactly what you need to know to effectively use 3D geometry and modeling techniques in your compositing workflow, without having to learn all the intricacies of a software package like Maya. In other words, you'll learn only the good bits. We'll cover everything from UV unwrapping to the basic subdivision surface modeling and image based lighting techniques.

Stick Sports - Summer Games v2.1 iPhone-iPodtouch  Games

Posted by TexasHomieâ„¢ at Nov. 26, 2010
Stick Sports - Summer Games v2.1 iPhone-iPodtouch

Stick Sports - Summer Games v2.1
iPhone-iPodtouch | Games | 7.63mb | MU & FS

This "Summer Games" Edition features various summer sport events.

Made to Stick: Why Some Ideas Survive and Others Die  eBooks & eLearning

Posted by tot167 at April 9, 2009
Made to Stick: Why Some Ideas Survive and Others Die

Chip Heath, Dan Heath, "Made to Stick: Why Some Ideas Survive and Others Die"
Random House | 2007 | ISBN: 1400064287 | 336 pages | HTML | 1 MB

Air Hockey 3D 1.82 Portable  Games

Posted by baloch at April 7, 2009
Air Hockey 3D 1.82 Portable

Air Hockey 3D 1.82 Portable | 5 Mb

Air Hockey 3D computer game inherits the attractive gameplay of its prototype - Air-Hockey classic game.
The distinguishing features of AirHockey 3D are excellent 3D graphics, smart computer player and simple gameplay.
The main task of this game is to score goals. Using your mouse you must hit the puck with the stick in such a way that you score a goal in opposite gates on the field. The winner is that who will score twelve goals.

3D Creative Magazine, Issue 041, January 2009  Magazines

Posted by tot167 at Jan. 11, 2009
3D Creative Magazine, Issue 041, January 2009

3D Creative Magazine, Issue 041, January 2009
3D Creative | 2009-01-01 | 110 pages | PDF | 21,4 MB

AutoCAD 2018 3D Drawing & Modeling - Mixed Units: Autodesk Authorized Publisher  eBooks & eLearning

Posted by AlenMiler at March 26, 2017
AutoCAD 2018 3D Drawing & Modeling - Mixed Units: Autodesk Authorized Publisher

AutoCAD 2018 3D Drawing & Modeling - Mixed Units: Autodesk Authorized Publisher by Ascent - Center for Technical Knowledge
English | 20 Mar. 2017 | ISBN: 1946571180 | 414 Pages | PDF | 19.67 MB

Virtual Space: Spatiality in Virtual Inhabited 3D Worlds  eBooks & eLearning

Posted by AvaxGenius at March 25, 2017
Virtual Space: Spatiality in Virtual Inhabited 3D Worlds

Virtual Space: Spatiality in Virtual Inhabited 3D Worlds By Lars Qvortrup, Jens F. Jensen, Erik Kjems, Niels Lehmann, Claus Madsen
English | PDF | 2002 | 326 Pages | ISBN : 1447111001 | 38.10 MB

Containing the edited research papers resulting from an ambitious, cross-disciplinary research project, this volume examines the spatiality of virtual inhabited 3D worlds - virtual reality and cyberspace.