3D Max 8

Foundation 3ds Max 8 Architectural Visualization [Repost]  eBooks & eLearning

Posted by tanas.olesya at March 6, 2016
Foundation 3ds Max 8 Architectural Visualization [Repost]

Foundation 3ds Max 8 Architectural Visualization by Brian L. Smith
English | 18 Dec. 2006 | ISBN: 1590595572 | 570 Pages | PDF | 15 MB

Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max.
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 by Eric Thomas [Repost]

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 by Eric Thomas
Course Technology PTR; 1 edition | June 16, 2006 | English | ISBN: 1598632701 | 216 pages | PDF | 13 MB

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You?ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don?t worry if your artistic ability isn?t awe-inspiring.

Brian L. Smith "Foundation 3ds Max 8 Architectural Visualization" (repost)  eBooks & eLearning

Posted by lenami at March 11, 2012
Brian L. Smith "Foundation 3ds Max 8 Architectural Visualization" (repost)

Brian L. Smith "Foundation 3ds Max 8 Architectural Visualization"
Publisher: Ap–-ss | ISBN: 1590595572 | edition 2006 | PDF | 570 pages | 15,1 mb

Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of users. Just as the use of CAD became the norm for nearly all architectural, engineering, and construction firms in the 90s, 3D visualizations have become standard practice today.

3ds max 8 guide de reference  eBooks & eLearning

Posted by tot167 at Jan. 7, 2011
3ds max 8 guide de reference

Jean-Pierre Couwenbergh, "3ds max 8 guide de reference"
Ey-lles | 2006 | ISBN: 2212119534 | 746 pages | PDF | 56,9 MB

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 (Repost)  eBooks & eLearning

Posted by colorados at Sept. 13, 2010
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 (Repost)

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Publisher: Course Technology PTR | ISBN: 1598632701 | edition 2006 | PDF | 217 pages | 13,19 MB

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation …

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 (Repost)  eBooks & eLearning

Posted by yurii1982 at May 24, 2010
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 (Repost)

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Publisher: Course Technology PTR | ISBN: 1598632701 | edition 2006 | PDF | 217 pages | 10,1 mb

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don’t worry if your artistic ability isn’t awe-inspiring. You’ll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2  eBooks & eLearning

Posted by chuoilun at Feb. 6, 2010
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Course Technology PTR | June 16, 2006 | English | ISBN: 1598632701 | 216 pages | PDF | 13.5MB

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don’t worry if your artistic ability isn’t awe-inspiring. You’ll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

Tutorial: Merkava Mk II for 3d max  Video

Posted by Alexpal at July 6, 2009
Tutorial: Merkava Mk II for 3d max

Tutorial: Merkava Mk II for 3d max | 45 Mb

• Real case: how to create a 3D model for a Merkava Mk II
• 20-25 training days (is really a fll 3D course!!)
• Great detail level and step by step explanation

3DS Max 8. Для чайников  eBooks & eLearning

Posted by jonyM82 at March 28, 2009
3DS Max 8. Для чайников

3DS Max 8. Для чайников
PublisherВильямс | ISBN: 5845909562 | edition 2006 | DJVU | 368 pages | 38.8 mb

Это лучшая книга по 3ds max которая является самоучителем для начинающих ("чайников") и помогает быстрому освоению программы Autodesk 3ds max 8

Foundation 3ds Max 8 Architectural Visualization by Brian L. Smith  eBooks & eLearning

Posted by Alexpal at Feb. 28, 2007
Foundation 3ds Max 8 Architectural Visualization by  Brian L. Smith

Foundation 3ds Max 8 Architectural Visualization by Brian L. Smith (Author)
Publisher: friends of ED (April 24, 2006) | ISBN-10: 1590595572 | PDF | 11,6 Mb | 584 pages

Welcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the planet: 3ds Max. In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry, and may soon overtake all others in total number of users. Just as the use of CAD became the norm for nearly all architectural, engineering, and construction firms in the 90s, 3D visualizations have become standard practice today.