2D Games Programming

Programming 2D Games (repost)  eBooks & eLearning

Posted by roxul at June 15, 2017
Programming 2D Games (repost)

Charles Kelly, "Programming 2D Games"
2012 | ISBN: 146650868X | 438 pages | PDF | 5 MB

Fundamental 2D Game Programming with Java [repost]  eBooks & eLearning

Posted by naag at May 4, 2017
Fundamental 2D Game Programming with Java [repost]

Fundamental 2D Game Programming with Java by Timothy M. Wright
2014 | ISBN: 1305076532 | English | 656 pages | PDF | 10 MB
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner [repost]

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner by Sloan Kelly
English | EPUB| ISBN: 1484225228 | 278 Pages | 2017 |2.35 MB

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner  eBooks & eLearning

Posted by hill0 at Jan. 23, 2017
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner by Sloan Kelly
English | 29 Dec. 2016 | ISBN: 1484225228 | 304 Pages | PDF | 5.44 MB

Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper. These will help you build your skills as you go. Have you ever wanted to program your own computer game? Never felt you could? Well, now you can.

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner  eBooks & eLearning

Posted by naag at Jan. 2, 2017
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner
English | 12 Jan. 2017 | ISBN: 1484225228 | 278 Pages | PDF | 5.44 MB

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner  eBooks & eLearning

Posted by AvaxGenius at Dec. 17, 2016
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner by Sloan Kelly
English | EPUB| ISBN: 1484225228 | 278 Pages | 2017 | 2.35 MB

Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper. These will help you build your skills as you go. Have you ever wanted to program your own computer game? Never felt you could? Well, now you can.

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner  eBooks & eLearning

Posted by hill0 at Dec. 15, 2016
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner by Sloan Kelly
English | 12 Jan. 2017 | ISBN: 1484225228 | 278 Pages | PDF | 5.44 MB

Go through the steps necessary to create high-speed 2D retro-style games. This easy-to-read-and-follow one of a kind book on BlitzMax game programming also covers some 3D programming. BlitzMax for Absolute Beginners includes game application projects such as The Great Escape, Tank Attack, and Paratrooper.

2D Graphics Programming for Games (repost)  eBooks & eLearning

Posted by interes at Nov. 11, 2015
2D Graphics Programming for Games (repost)

2D Graphics Programming for Games by John Pile Jr.
English | ISBN: 1466501898 | 2013 | PDF | 240 pages | 40 MB

Udemy - Mastering 2D Games In Unity: Build 6 Fully Featured Games  eBooks & eLearning

Posted by Grev27 at Sept. 19, 2015
Udemy - Mastering 2D Games In Unity: Build 6 Fully Featured Games

Udemy - Mastering 2D Games In Unity: Build 6 Fully Featured Games
27 Hours | Video: AVC (.mp4), 1280x644, 748 Kbps, 30 fps | Audio: AAC @ 50 Kbps, 2 ch, 44.1 KHz | 5.37 GB
Genre: eLearning | Instructed by Awesome Tuts | Language: English

Learn How To Plan, Design, Create And Publish Your Games On Any Platform Using Unity Game Engine

Fundamental 2D Game Programming with Java  eBooks & eLearning

Posted by ksveta6 at July 10, 2015
Fundamental 2D Game Programming with Java

Fundamental 2D Game Programming with Java by Timothy M. Wright
2014 | ISBN: 1305076532 | English | 656 pages | PDF | 10 MB